
The kit
- P
Four Eyes
Every basic attack and ability that hits an enemy champion marks them for 8s. Marked champions are revealed to Zax alone, through fog, brush and invisibility. One eye of the mask lights per marked champion.
- Q
Drawn Edge
A short slash on one enemy within 250 units: physical damage. Against a champion, Zax steals 20% of their move speed for 2s and heals for 30% of the damage dealt.
- W
Sword Vault
Plant the katana and vault onto it, hopping up to 350 units, then slam down: magic damage in a 250-unit ring, 60% more within the inner 100 units. Untargetable for the 0.4s of the hop.
- E
Long Edge
After a 0.35s wind-up the blade extends to twice its length and sweeps a 150-degree arc out to 450 units: physical damage, and enemies hit are rooted for 1s (+0.15s per rank).
- R
Eyes Shut
Close your mask for 6s. Your own screen drains to grey and marked champions burn through in cold blue (only you see it; your team's vision is unchanged). You gain 35% attack speed and 25% move speed, and your basic attacks on marked champions deal 30 (+0.3 bonus AD) bonus physical damage, refresh the mark and take 1s off Q, W and E. A marked champion dying adds 3s.




