

The kit
- P
The Little Ghost
Every 12s the next allied champion her abilities touch keeps her ghost wisp for 4s. The first champion to hit them loses 40 (+10 per level) (+15% AP) of that damage to the wisp and is spooked, slowed 30% for 1s.
- Q
Spirit Round
Fire a ghost round down a line. It passes through allied champions, shielding each for 2s, and stops on the first enemy: magic damage and a 25% slow for 1.25s.
- W
Haunt
Send the little ghost at an enemy champion. It is Haunted for 4s, taking magic damage over the duration; the first ability from one of her allies to hit it pops the Haunt for the same again and it flees in terror from Hana.
- E
Ghost Step
Half-step into the spirit world for 2s: walk through units with 35% movement speed that fades over the duration, and cut 3s off the next Spirit Round.
- R
Séance
Lay a 5m ring of ghost candles at a point within 7m for 6s. Allied champions inside when it lands are shielded for 100/160/220 (+40% AP) for 3s, and allies inside regenerate 2% of their max health per second. The first time each enemy champion crosses into the ring the little ghost pops up in their face: they are feared straight back out for 0.6s, then slowed by 30% for 1s. The first ally shielded receives the Little Ghost's wisp.




