
The kit
- P
Calling It
Every ability you cast is drawn on the ground for both teams for its whole wind-up. When one lands, allies near it are Braced with a shield and a burst of attack speed, once per 5s each.
- Q
Wallop
Wind up, then slam for damage and a heavy slow, with bonus damage to minions.
- W
Assignments
Mark an enemy champion for 5s. Your allies, but not you, deal bonus damage to them, and anyone near them on cast is Braced. If the marked target dies, a quarter of your cooldowns is refunded.
- E
Call the Pull
Drive the maul in and count down for 1.5s, then knock up everyone inside the shrinking ring. You may walk slowly. Hard crowd control cancels the count and refunds half the mana.
- R
Crash Out
For 10s at every rank, gain movement speed and attack speed and cast without wind-ups. Your passive is disabled for the duration.




