AlphaMOBA
Painted portrait of Pell

The roster · Tank

Pell

The Tollkeeper

TankMana

Splash art of Pell, The Tollkeeper
Pell, The Tollkeeper

The kit

  • P

    The Toll

    Your bars are Toll Lines, striped lines on the ground both teams can see. An enemy champion who crosses one pays the Toll: 4% of their max health as magic damage, once per line. You gain what they paid as a shield (stacking up to 20% of your max health) that lasts 4s.

  • Q

    Lower the Bar

    45 mana · 8s cooldown · range 5

    Slam the pole down along an aimed 5m line: 70/110/150/190/230 (+0.6 AD) physical damage and a 30% slow for 1.5s. The pole leaves a Toll Line there for 4s.

  • W

    Pay Up!

    70 mana · 16s cooldown

    Serve notice. Enemy champions within 3.5m are Dunned for 2.5s: one who gets 2m farther from you than where they were served pays a Toll at once (4% of their max health as magic damage, feeding your Toll shield) and is padlocked (stunned 0.75s), once each. Staying close and fighting you costs nothing. You take 20% less damage for 2s.

  • E

    Vault the Gate

    50 mana · 14s cooldown · range 5

    Pole-vault 5m in the aimed direction, over units. On landing, enemies within 1.5m take 60/90/120/150/180 (+0.5 AD) physical damage, and you drop the pole crosswise at your feet as a 5m Toll Line for 4s.

  • R

    The Tollgate

    100 mana · 130s cooldown · range 8

    Drop a long striped gate, 14m across, at a point within 8m, for 6s. It blocks no one. Every enemy champion who crosses it pays a heavy Toll (8/10/12% of max health as magic damage) and is slowed 50% for 1s; the first to cross is padlocked, stunned for 1s. While it stands your Toll shield cap doubles.