
The kit
- P
Hold the Line
You take 4% less damage per enemy champion near you, to a maximum of 16%; Close Ranks stacks on top, but at least 10% of every hit always gets through. Your attacks deal bonus damage to enemies facing away from you.
- Q
Banner Strike
Sweep the banner-spear in an arc, damaging and slowing everything in front of you, with bonus damage to minions.
- W
Close Ranks
Lock shields for 2.5s. You and every allied champion within 3m of you take 8% less damage for each allied champion (you included) inside that 3m, up to 24%. You move 20% slower while the ranks hold. Blocks no projectiles.
- E
First In
Charge in a line and stop on the first enemy champion, knocking them back and stunning them. Each ally you charge through extends the charge and grants you a shield.
- R
Sound the Charge
Raise the banner and sound the horn: after 0.75s, enemies within 3.5m take physical damage and are knocked back 2m. For 6s every allied champion within 8m (you too) gains 25% move speed while moving toward the nearest visible enemy champion, and First In's cooldown is reset.




