
The kit
- P
Fed Ground
Enemy units that die inside your Garden or within 3m of you feed the ground: you heal 14 (+2% of your max health for a champion), and a standing Garden grows 0.3m wider and lasts 0.5s longer per death (up to +2m and +3s). Overgrowth holds the fed size.
- Q
Thornlash
A vine whip lashes out in a line, damaging and slowing everything it touches. Lashing through your garden deals 40% more damage and slows harder.
- W
The Garden
Sow a circle of carnivorous growth for 5s. Enemies inside are damaged every second and slowed, and you regenerate 2% of your health per second while standing in it. One garden at a time.
- E
Flytrap
A flytrap snaps shut from the ground after a moment, damaging and rooting everyone above it. Cast inside your garden it snaps twice as fast and holds 50% longer.
- R
Overgrowth
Root yourself for 4s. You gain heavy damage reduction, your garden doubles in size (fed growth included) and holds, and every second you pulse Thornlash damage around you. You cannot move or be moved. Recast to end it.




