
The kit
- P
Deadening
Every disable you land leaves a Deadened mark for 8s, to a maximum of three. Each mark cuts the duration of your next disables on that target by a quarter. Disabling a target with no marks refunds mana and shortens the cooldown.
- Q
Dull Note
One flat tone down a line, piercing everything it meets, for damage and a brief slow, with bonus damage to minions.
- W
The Felt
After a short wind-up, a damping field settles on the ground. Enemy champions inside take damage and cannot cast, and may walk out at full speed.
- E
Dead Key
Mark a champion for 1.5s. If they cast while it holds, the spell is lost on full cooldown and they are damaged and stunned. If they do not, half the cooldown is refunded.
- R
Dead Air
Open a field on the ground, in range, in which no enemy champion may cast. While it holds you are slowed and cannot cast either, and it ends when you die. It deals no damage.




