AlphaMOBA
Painted portrait of Ordo

The roster · Mage

Ordo

The Last Bombard

MageMana

The kit

  • P

    Standing Orders

    A shell that damages no champion embeds as a Dud: it arms after 1s, lasts 20s, and detonates for 60% damage and a slow when an enemy steps near. Duds chain off each other, both teams can see them, and two hits defuse one. Standing still for 2s grants 10% damage reduction.

  • Q

    Mortar Shell

    55 mana · 6s cooldown · range 11

    Lob an arcing shell onto a patch of ground, over walls and Gates. A shell that damages no champion stays as a Dud.

  • W

    Overcharge

    60 mana · 12s cooldown · range 8.5

    Your next shell within 4s deals 40% more damage over a 30% wider blast, and any Dud it leaves is a Big Dud with two charges and a wider trigger.

  • E

    Grapeshot Recoil

    70 mana · 16s cooldown

    Point-blank blast that knocks enemies back and pushes you the other way.

  • R

    Fire Mission

    100 mana · 120s cooldown · range 25

    Channel, then rain six shells over a large area at extreme range. Landing shells detonate any Duds they touch, and every shell that damages no champion leaves another.