

The kit
- P
Stoke the Rings
Basic attacks add 8 Blaze and abilities that hit add 15. Every 25 Blaze grants 5% attack speed. At 100 his rings ignite for 3s: Blaze drains away and cannot be gained, every ability he casts is Red-Hot, and his basic attacks deal 15 bonus magic damage. Blaze cools 10 per second after 4s out of combat.
- Q
Hammer and Anvil
Two punches down a line, 0.25s apart, physical damage each; the second knocks enemies back. Red-Hot: the second punch stuns champions for 0.5s.
- W
Quench
Vent the rings in a burst of steam: magic damage around him and a 30% slow for 1.5s, and he heals for 4% of his maximum health. Red-Hot: 60% more heal, and the steam lingers 2s, slowing anyone who stays.
- E
Not For You!
Dash to a champion. At an enemy: punch on arrival for physical damage. At an ally: land between them and the nearest enemy champion and cover them for 2.5s: 40% of the damage enemy champions deal them is dealt to Kazuki instead, and every 2% of his maximum health he takes this way adds 2 Blaze. Red-Hot: the punch is 30% stronger, or he takes 60% and burns off the ally's slows.
- R
Forge-Line
Crouch for 0.35s with the line glowing ahead, then rocket 9m down it, unstoppable, straight through everyone: each enemy champion passed takes physical damage (minions and monsters half). The line burns for 4s, dealing magic damage each second, slowing enemies on it by 25% and cutting their healing by 40%. Arriving fills his Blaze.




