AlphaMOBA
Painted portrait of Mei

The roster · Fighter

Mei

The Last Straw

FighterMana

The kit

  • P

    Straws

    Each instance of damage Mei takes from an enemy champion adds one Straw (max 15), tallied above her head for both teams. Each Straw grants +1.5% total damage dealt. Any single source grants at most 1 Straw per second; after 8s without champion damage, marks fade one per second. At 12 Straws she becomes THE HAUNTING: +15% move speed, Flinch loses its gate, attack reach 200 to 300, stacks drain 1/s and champion hits restore 1. The haunting holds while any Straw remains.

  • Q

    Bag Swing

    25 mana · 6s cooldown · range 2.25

    Mei swings the satchel in a 225-unit arc for physical damage. That's it.

  • W

    Take It

    40 mana · 14s cooldown

    Instantly cover up for 2s (+0.1s per rank): incoming damage is reduced 45%, and every hit taken during the window grants +1 extra Straw. No shield, no root - she can walk while enduring.

  • E

    Flinch

    30 mana · 9s cooldown

    Castable only within 2.5s of taking champion damage (ungated while THE HAUNTING holds): Mei skips 250 units in the aimed direction, instantly.

  • R

    Enough.

    100 mana · 100s cooldown

    Mei finally raises her voice: a 375-radius burst dealing physical damage +10% per Straw. Out of the form it consumes all her Straws - 10 or more stuns enemies hit for 0.75s, otherwise they are slowed 40% for 1.5s. While THE HAUNTING holds, the scream is the ghost's own: it reads her current count, always stuns, spends nothing and does not end the form.